Friday, October 19, 2007

Pawn scales

So, I'm anal retentive enough to care about specifically how much my characters benefit from stat X vs. stat Y. The addon Pawn makes this easier, but you have to have the information to put in it to begin with. I'm also OCD enough to want it normalized against the item budget cost, non-normalized numbers are in parenthesis. The advantage for normalizing against the average budget cost is that you don't get much higher values with the presence of lots of stats. What I'd done in the past was simply add STA/Resilience to my DPS values, which was nice, but made it hard to compare the relative worth of an item across categories. Sure it was easy to compare for a set purpose, but to compare the multi purpose worth of an item got harder. It's not the big a deal for Sakuran, but for Zydari and Laic who both have 3 scales, keeping 3 'best' sets is silly when one item may be pretty good across the board.

Oh, and I'm pretty cheap so I only socket green gems at this point. As Sakuran starts using Kara gear I may invest in the blue gems... but 50g for only a slight improvement? Unlikely...

  • Zydaria, Enhancement Shaman. My wife's toon.
    • DPS - Pulled from the Enhancement thread on Elitist Jerks.
      • Strength: 1.38 (1.1)
      • Stamina: .42 (.33)
      • Agility: .88 (.7)
      • Attack Power: .62 (.5)
      • Crit Rating: 1 (.8)
      • Hit Rating: .88 (.7)
      • Blue Socket: 5.79 (3 STR, 4 STA)
      • Red Socket: 8.25 (6 STR)
      • Yellow Socket: 7.12 (3 Crit, 3 STR)
      • Meta Socket: 15.5 (Relentless Earthstorm Diamond)
    • Healing - Yes, she does heal as enhancement spec, STR and AP are included due to the 2.3 AP -> +damage/healing talent.
      • Strength: .38 (.27)
      • MP5: 3.47 (2.5)
      • Attack Power: .14 (.19)
      • Spirit: .69 (.5)
      • +Healing: .63 (.46)
      • Intellect: 1.39 (1)
      • Spell Crit: 1.39 (1)
      • Blue Socket: 7.89 (7 +healing, 1 MP5)
      • Red Socket: 8.21 (13 +healing)
      • Yellow Socket: 8.58 (7 +healing, 3 INT)
      • Meta Socket: 21.65 (Insightful Earthstorm Diamond)
  • Laic, Survial Hunter. You'll not that I don't assign a value for +hit, with survial spec reaching the hit cap is relatively easy, so assigning a value would make it more likely that I exceed the cap, I tend to shoot for a balanced approach moving gear around to get the higher hit % while not sacrificing my pawn scores).
    • DPS - Max damage with little regard for mana regen.
      • Attack Power: .6 (.51)
      • Stamina: .12 (.1
      • Agility: 1.18 (1)
      • Intellect: 1.04 (.88)
      • Crit Rating: 1.04 (.88)
      • Haste Rating: 1.35 (1.14)
      • Blue Socket: 4.02 (3 AGI, 4 STA)
      • Red Socket: 7.11 (6 AGI)
      • Yellow Socket: 3.55 (3 AGI, 3 Hit)
      • Meta Socket: 19.22 (Relentless Earthstorm Diamond)
    • Regen - Emphasis on mana regen, good for grinding or situations where I may not be able to stop drink.
      • Attack Power: .55 (.51)
      • Stamina: .11 (.1
      • Agility: 1.08 (1)
      • Intellect: .95 (.88)
      • Crit Rating: .95 (.88)
      • Haste Rating: 1.23 (1.14)
      • MP5: 3.79 (3.5)
      • Blue Socket: 3.68 (3 AGI, 4 STA)
      • Red Socket: 6.5 (6 AGI)
      • Yellow Socket: 3.25 (3 AGI, 3 Hit)
      • Meta Socket: 18 (Relentless Earthstorm Diamond)
    • PVP - increased weight for STA and Resiliance. Decreased weigh on regen, but still has a value for MP5.
      • Attack Power: .52 (.51)
      • Stamina: .67 (.67)
      • Agility: 1.01 (1)
      • Intellect: .88 (.88)
      • Crit Rating: .89 (.88)
      • Haste Rating: 1.15 (1.14)
      • Resilience: 1.01 (1)
      • MP5: 2.53 (2.5)
      • Blue Socket: 5.73 (3 AGI, 4 STA)
      • Red Socket: 6.07 (6 AGI)
      • Yellow Socket: 5.37 (4 STA, 3 Crit)
      • Meta Socket: 17.14 (Powerful Earthstorm Diamond)
  • Sakuran, Combat Dagger Rogue. At least for the moment, WTB excuse to go back to subtlety.
    • DPS - Pretty much straight from the spreadsheet.
      • Strength: .69 (.57)
      • Stamina: . 12(.1)
      • Agility: 1.2 (1)
      • Attack Power: .69 (.57)
      • Crit Rating: .84 (.7)
      • Hit Rating: 1.17 (.97)
      • Expertise: 1.25 (1.12)
      • Blue Socket: 4.09 (3 AGI, 4 STA)
      • Red Socket: 8.22 (6 AGI)
      • Yellow Socket: 7.11 (3 AGI, 3 Hit)
      • Meta Socket: 19.43 (Relentless Earthstorm Diamond)
    • PVP - Same as Laic, higher weight for STA and Resilience.
      • Strength: .58 (.57)
      • Stamina: .68 (.67)
      • Agility: 1.02 (1)
      • Attack Power: .58 (.57)
      • Crit Rating: .72 (.7)
      • Hit Rating: .99 (.97)
      • Resiliance: 1.02 (1)
      • Blue Socket: 5.08 (3 AGI, 4 STA)
      • Red Socket: 7.00 (6 AGI)
      • Yellow Socket: 6.05 (3 AGI, 3 Hit)
      • Meta Socket: 17.29 (Powerful Earthstorm Diamond)
  • Zydari, Protection Paladin
    • DPS - a hard set to come up with, basically I took my start from the Tanking stats and removed anything that was exclusively defensive while retaining things that can result in damage dealt. This is not a retribution DPS scale, they favor much different stats.
      • Stamina: .81 (.67)
      • Intellect: 1.22 (1)
      • Expertise Rating: .61 (.5)
      • Mp5: 1.52 (1.25)
      • Spell Power: 1.04 (.86)
      • Block Rating: .91 (.75)
      • Spell Crit Rating: 1.22 (1)
      • Blue Socket: 7.41 (4 +Damage, 4 STA)
      • Red Socket: 7.29 (7 +Damage)
      • Yellow Socket: 7.82 (3 Spell Crit, 4 +Damage)
      • Meta Socket: 19.61 (Swift Starfire Diamond)
    • Tanking - These values are based on ones I found on the Pawn forums, haven't seen a spreadsheet yet to give more precise values, but it works. Note that I'm not necessarily offering this as valid for a raid tank as all you want to focus on there is STA/Def/Block/+damage, but for 5 man grouping this should be better. The different ratings are based on the amount of avoidance you get per rating point, so block is the fastest way to get avoidance up, followed by Defense then dodge, and lastly Parry. Yes, Parry is better than Dodge, but for this exercise I'm ignoring it.
      • Stamina: .72 (.67)
      • Intellect: .54 (.5)
      • ExpertiseRating: 1.08 (1)
      • Mp/5: 1.08 (1)
      • ParryRating: .72 (.66)
      • DefenseRating: 1.08 (1)
      • DodgeRating: .85 (.78)
      • SpellPower: .93 (.86)
      • BlockRating: 2.04 (1.88)
      • BlockValue: .7 (.65)
      • Blue Socket: 6.51 (9 STA)
      • Red Socket: 6.6 (4 +damage, 4 STA)
      • Yellow Socket: 6.15 (3 Def, 4 STA)
      • Meta Socket: 13.02 (Powerful Earthstorm Diamond)
    • Healing - I ultimately plan to run 20/41/0 with Zydari, yes he won't main-tank, but he'll be fine as a 5 man tank and raid off tank, plus will be able to off-heal. I'm slightly favoring +Healing to +Spell Crit until such a time as my +healing exceeds 750.
      • Intellect: 1 (1)
      • Mp5: 2.5 (2.5)
      • Healing: .57 (.57)
      • Spell Crit Rating: .57 (.57)
      • Blue Socket: 6.48 (7 +Healing, 1 MP5)
      • Red Socket: 7.39 (13 +Healing)
      • Yellow Socket: 6.98 (7 +Healing, 3 INT)
      • Meta Socket: 17 (Insightful Earthstorm Diamond)
Eventually I'll come up with some for my Priest and other toons, but for now this is about it. Hope you enjoy it.

Wednesday, October 10, 2007

100th post, and a substantive one at that (lol)

So, guess this is my 100th post. Which strikes me as odd as I can't imagine typing that many posts. Anyway, I'll keep plugging along, slowly but slowly, this post is mostly random junk, but stick to what you know.

Hunter licenses revoked:
So, I was in a SL group as my rogue with two hunters who I'll not name. I ended up dropping out right before Murmur due to RL issues (specifically a screaming two year old). I logged on later to see how they did. Dropped Murmer and WOOT Sonic Spear dropped. I wish I had a SS of the conversation, but the jist is that it was sharded. ONE OF THE TOP 5 HUNTER WEAPONS IN THE GAME WAS PASSED OVER BY TWO HUNTERS???? I was shocked to say the least. Now one of the two hunters in question is planning on DW, getting a Felsteel blade crafted (two lazy to look it up and link it), so I suppose I can understand that. But still... I'm pretty sure Big Red Kitty doesn't read my blog, but I'm half tempted to e-mail this to him as I think he was never able to get his (though is now wielding Legacy, so the sting will be less).

Arena
I'm loling my way through the arena for a few weapons. Sakuran is losing massive numbers of games on 2v2 and 3v3. 0-20 in the last two weeks. Of course I'm grouped with some guildies who don't PvP much and we're all PvE spec. Sak's going for the S1 offhand dagger (1.4 attack speed FTW). Laic is on a 2v2 with a Warlock in our guild who's much, much better at PvP than I am. He pretty much single handedly carried us to 6-4 which is saying something as I have about zero clue how to PvP as a hunter. Still trying to figure it out.

PvE Spec FTL
In case I haven't mentioned it Sak's combat daggers now. Which is fun in a group, but man does it suck to solo. Waiting for the 2.3 PTR to come up so I can see how buffed the subtlety tree is. If it's even close to competitive I'm respeccing, it's just too much fun. I've been having some frustration with her as I've got pretty close to as good of gear as I'm going to get, outside of heroics and raids (few pieces left to upgrade, I know), but my DPS still isn't where I'd like it to be, averaged 520 DPS on my last BM run. Laic, my Suvival Spec Hunter, is getting close to her DPS levels, averaging in the upper 400s, breaking 500 on some boss fights. And that's with worse overall gear. Who knows, maybe it's just my perception and dislike for Combat Daggers...

Was thinking about rambling on more, but maybe I'll just make it a new post. You know, start that next 100...