Friday, October 19, 2007

Pawn scales

So, I'm anal retentive enough to care about specifically how much my characters benefit from stat X vs. stat Y. The addon Pawn makes this easier, but you have to have the information to put in it to begin with. I'm also OCD enough to want it normalized against the item budget cost, non-normalized numbers are in parenthesis. The advantage for normalizing against the average budget cost is that you don't get much higher values with the presence of lots of stats. What I'd done in the past was simply add STA/Resilience to my DPS values, which was nice, but made it hard to compare the relative worth of an item across categories. Sure it was easy to compare for a set purpose, but to compare the multi purpose worth of an item got harder. It's not the big a deal for Sakuran, but for Zydari and Laic who both have 3 scales, keeping 3 'best' sets is silly when one item may be pretty good across the board.

Oh, and I'm pretty cheap so I only socket green gems at this point. As Sakuran starts using Kara gear I may invest in the blue gems... but 50g for only a slight improvement? Unlikely...

  • Zydaria, Enhancement Shaman. My wife's toon.
    • DPS - Pulled from the Enhancement thread on Elitist Jerks.
      • Strength: 1.38 (1.1)
      • Stamina: .42 (.33)
      • Agility: .88 (.7)
      • Attack Power: .62 (.5)
      • Crit Rating: 1 (.8)
      • Hit Rating: .88 (.7)
      • Blue Socket: 5.79 (3 STR, 4 STA)
      • Red Socket: 8.25 (6 STR)
      • Yellow Socket: 7.12 (3 Crit, 3 STR)
      • Meta Socket: 15.5 (Relentless Earthstorm Diamond)
    • Healing - Yes, she does heal as enhancement spec, STR and AP are included due to the 2.3 AP -> +damage/healing talent.
      • Strength: .38 (.27)
      • MP5: 3.47 (2.5)
      • Attack Power: .14 (.19)
      • Spirit: .69 (.5)
      • +Healing: .63 (.46)
      • Intellect: 1.39 (1)
      • Spell Crit: 1.39 (1)
      • Blue Socket: 7.89 (7 +healing, 1 MP5)
      • Red Socket: 8.21 (13 +healing)
      • Yellow Socket: 8.58 (7 +healing, 3 INT)
      • Meta Socket: 21.65 (Insightful Earthstorm Diamond)
  • Laic, Survial Hunter. You'll not that I don't assign a value for +hit, with survial spec reaching the hit cap is relatively easy, so assigning a value would make it more likely that I exceed the cap, I tend to shoot for a balanced approach moving gear around to get the higher hit % while not sacrificing my pawn scores).
    • DPS - Max damage with little regard for mana regen.
      • Attack Power: .6 (.51)
      • Stamina: .12 (.1
      • Agility: 1.18 (1)
      • Intellect: 1.04 (.88)
      • Crit Rating: 1.04 (.88)
      • Haste Rating: 1.35 (1.14)
      • Blue Socket: 4.02 (3 AGI, 4 STA)
      • Red Socket: 7.11 (6 AGI)
      • Yellow Socket: 3.55 (3 AGI, 3 Hit)
      • Meta Socket: 19.22 (Relentless Earthstorm Diamond)
    • Regen - Emphasis on mana regen, good for grinding or situations where I may not be able to stop drink.
      • Attack Power: .55 (.51)
      • Stamina: .11 (.1
      • Agility: 1.08 (1)
      • Intellect: .95 (.88)
      • Crit Rating: .95 (.88)
      • Haste Rating: 1.23 (1.14)
      • MP5: 3.79 (3.5)
      • Blue Socket: 3.68 (3 AGI, 4 STA)
      • Red Socket: 6.5 (6 AGI)
      • Yellow Socket: 3.25 (3 AGI, 3 Hit)
      • Meta Socket: 18 (Relentless Earthstorm Diamond)
    • PVP - increased weight for STA and Resiliance. Decreased weigh on regen, but still has a value for MP5.
      • Attack Power: .52 (.51)
      • Stamina: .67 (.67)
      • Agility: 1.01 (1)
      • Intellect: .88 (.88)
      • Crit Rating: .89 (.88)
      • Haste Rating: 1.15 (1.14)
      • Resilience: 1.01 (1)
      • MP5: 2.53 (2.5)
      • Blue Socket: 5.73 (3 AGI, 4 STA)
      • Red Socket: 6.07 (6 AGI)
      • Yellow Socket: 5.37 (4 STA, 3 Crit)
      • Meta Socket: 17.14 (Powerful Earthstorm Diamond)
  • Sakuran, Combat Dagger Rogue. At least for the moment, WTB excuse to go back to subtlety.
    • DPS - Pretty much straight from the spreadsheet.
      • Strength: .69 (.57)
      • Stamina: . 12(.1)
      • Agility: 1.2 (1)
      • Attack Power: .69 (.57)
      • Crit Rating: .84 (.7)
      • Hit Rating: 1.17 (.97)
      • Expertise: 1.25 (1.12)
      • Blue Socket: 4.09 (3 AGI, 4 STA)
      • Red Socket: 8.22 (6 AGI)
      • Yellow Socket: 7.11 (3 AGI, 3 Hit)
      • Meta Socket: 19.43 (Relentless Earthstorm Diamond)
    • PVP - Same as Laic, higher weight for STA and Resilience.
      • Strength: .58 (.57)
      • Stamina: .68 (.67)
      • Agility: 1.02 (1)
      • Attack Power: .58 (.57)
      • Crit Rating: .72 (.7)
      • Hit Rating: .99 (.97)
      • Resiliance: 1.02 (1)
      • Blue Socket: 5.08 (3 AGI, 4 STA)
      • Red Socket: 7.00 (6 AGI)
      • Yellow Socket: 6.05 (3 AGI, 3 Hit)
      • Meta Socket: 17.29 (Powerful Earthstorm Diamond)
  • Zydari, Protection Paladin
    • DPS - a hard set to come up with, basically I took my start from the Tanking stats and removed anything that was exclusively defensive while retaining things that can result in damage dealt. This is not a retribution DPS scale, they favor much different stats.
      • Stamina: .81 (.67)
      • Intellect: 1.22 (1)
      • Expertise Rating: .61 (.5)
      • Mp5: 1.52 (1.25)
      • Spell Power: 1.04 (.86)
      • Block Rating: .91 (.75)
      • Spell Crit Rating: 1.22 (1)
      • Blue Socket: 7.41 (4 +Damage, 4 STA)
      • Red Socket: 7.29 (7 +Damage)
      • Yellow Socket: 7.82 (3 Spell Crit, 4 +Damage)
      • Meta Socket: 19.61 (Swift Starfire Diamond)
    • Tanking - These values are based on ones I found on the Pawn forums, haven't seen a spreadsheet yet to give more precise values, but it works. Note that I'm not necessarily offering this as valid for a raid tank as all you want to focus on there is STA/Def/Block/+damage, but for 5 man grouping this should be better. The different ratings are based on the amount of avoidance you get per rating point, so block is the fastest way to get avoidance up, followed by Defense then dodge, and lastly Parry. Yes, Parry is better than Dodge, but for this exercise I'm ignoring it.
      • Stamina: .72 (.67)
      • Intellect: .54 (.5)
      • ExpertiseRating: 1.08 (1)
      • Mp/5: 1.08 (1)
      • ParryRating: .72 (.66)
      • DefenseRating: 1.08 (1)
      • DodgeRating: .85 (.78)
      • SpellPower: .93 (.86)
      • BlockRating: 2.04 (1.88)
      • BlockValue: .7 (.65)
      • Blue Socket: 6.51 (9 STA)
      • Red Socket: 6.6 (4 +damage, 4 STA)
      • Yellow Socket: 6.15 (3 Def, 4 STA)
      • Meta Socket: 13.02 (Powerful Earthstorm Diamond)
    • Healing - I ultimately plan to run 20/41/0 with Zydari, yes he won't main-tank, but he'll be fine as a 5 man tank and raid off tank, plus will be able to off-heal. I'm slightly favoring +Healing to +Spell Crit until such a time as my +healing exceeds 750.
      • Intellect: 1 (1)
      • Mp5: 2.5 (2.5)
      • Healing: .57 (.57)
      • Spell Crit Rating: .57 (.57)
      • Blue Socket: 6.48 (7 +Healing, 1 MP5)
      • Red Socket: 7.39 (13 +Healing)
      • Yellow Socket: 6.98 (7 +Healing, 3 INT)
      • Meta Socket: 17 (Insightful Earthstorm Diamond)
Eventually I'll come up with some for my Priest and other toons, but for now this is about it. Hope you enjoy it.

3 comments:

Anonymous said...

Anally retenitve mbe -but it sure improves ur usefulnesss :)

samownall wow 2.3

Devourer said...

Quick question on the hunter scales. You have AP, will that cover ranged AP. Never could figure out if pawn factored in AP with Ranged AP.

Sorry if it's an odd question, but I use Lootrank too, and it doesn't have a place for just AP, it's either melee or ranged AP. :P

s4dfish said...

As there aren't any gear with melee/ranged AP it is largely irrelevant. Ranged AP is a relic of pre-TBC WoW.